Fans around the world are rejoicing at the prospect of a (possibly) great tomb raider movie, which is currently in production, and scheduled to release this March 16. The film, which is starring Ex-Machina’s Alicia Vikander, is based on the 2013 remake of the popular video game franchise, which was rebooted by Crystal Dynamics, and published by Square Enix on that year. The game itself was groundbreaking, as far a the series goes. As a reboot, it explores the origins of Lara Croft, the fierce and independent archeologist that the games always followed, only this time she’s an inexperienced, wet-behind-the-ears rookie on her first expedition to Yamatai, a fictional lost island in the Dragon’s Triangle off the coast of Japan. Lara, who is yet untested, has her expedition assailed by natural disasters and finds herself estranged from the rest of her group. She must then make her way through the island, and escape from a band of cultists, in hopes of reuniting with her friends and making a great escape.
This game marked the second time that the Tomb Raider series was rebooted, with the first one being Tomb Raider: Legend. It’s launch was delayed from Q4 2012, to March 2013, which gave it plenty of time to create hype and expectations, most of which were achieved once the game came it out. Tomb Raider was received with excellent remarks and comments due to its graphics, gameplay, and Camilla Luddington’s performance voicing Lara. The protagonist’s writing, character development, and interactions were also greatly praised, though many critics frowned upon the addition of a multiplayer mode, as well as the apparent disconnection between what the player does, and the events of the story.
Regardless, the game was groundbreaking as far as the series was concerned. So much was its reputation, that it reignited interest for new Lara Croft films, in stark contrast to the excruciatingly boring releases that were the previous Tomb Raider films, back when Lara was played by Angelina Jolie. In a similar vein, the hype garnered by the aforementioned 2018 film has also generated a following in the video game industry, a hype that developer Adrenaline Amusements intends to address with their new Tomb Raider arcade game.
Tomb Raider Arcade is being designed by Adrenaline Amusements in partnership with Dave & Busters. It has been modeled after existing Rabbids Hollywood arcade machines that launched this January. Each system is a 4-player light gun game with ample space for users to enjoy the action thanks to the giant 120” HD screen. For the software side of Tomb Raider Arcade, it is a direct adaptation of the existing Square Enix/Crystal Dynamics Tomb Raider game originally released for Playstation 3, Playstation 4, Xbox 360, Xbox One, and PC.
Though it has been slowly showcased in an increasing number of Dave & Busters locations, the game is scheduled for launch in all 108 of their arcade establishments starting this week. In the past, they had already teased with pictures of the arcade cabinet via Twitter and other media outlets, though the image they originally used was of low quality, and only showcased the marquee of the cabinet, since the gameplay pic was evidently spliced after the original image was taken, considering that light gun games are never played in a third-person perspective. You can view the image in question below.
As is expected, the Tomb Raider arcade game will be based directly on the events of the 2013 game, and will follow the exploits of Lara Croft as she traverses Yamatai, and becomes the hardened veteran everyone knows and loves. You can view the trailer of the game prior to its release in Dave & Busters below.
For more information on this initiative, feel free to check this article on ArcadeHeroes, where they cover interviews with the developers, as well as insider info on its specifications. The game as found at Dave & Busters reportedly only sports one level, while a total of three are planned; the game will launch to the rest of the industry come late 2018.
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