Here we are once again ready to dive into the granddaddy of block-stacking games, Tetris!
Last week we went over the fundamental aspects of the game, including the matrix, the seven available “tetriminoes,” how the scoring system works, and several
Yeah, yeah; we know. Tetris is on every platform under the sun, but bear with us just this time. Tetris was originally designed and developed by Russian AI researcher Alexey Pajitnov in 1984 as a method for testing the AI
I know we’re a little bit late to the chase with this one—but hey, we’re arcade gamers before we’re Switch players!
In any case, Nintendo released their subscription-based online service back in September 2018, where users could pay a small
Q*bert was a hugely popular game back in the early ‘80s, in a time where video games were enjoying their “Golden Age” in Japan and the world, in general. However, at a time where the industry was close to crashing
While we make a living from the sales and rental arcade cabinets and other amusements, we can’t help but recognize the incredible efforts that are sometimes put into custom projects. This time around, we want to take a brief moment
On other occasions, we’ve talked about fighting games and how they’ve, in a way, shaped the state of modern arcade gaming. At the very least, it’s fair to say that these games have created their own niche and fan following
Xtreme Action Park, South Florida’s largest FEC and winner of the AAMA 2018 FEC of the Year, will play host to the next AAMA FEC Connect event on June 18th. Attendees to this special amusement industry occasion will not
Back in the late ‘80s when arcade gaming was still reinventing itself after the market crash of 1983, there was a genre of games that breathed life into the entire industry, fighting games. As we’ve mentioned several times already, it
A few weeks ago in early May, we talked about Apple Arcade, an effort by Apple to curate the best video gaming titles of the past and make them available to all of their users. These classics will be ported
Mother’s Day came and went last week, and what better way to commemorate it than by writing about the first major game that had broad appeal to women? Co-designed by Dona Bailey and Ed Logg, Centipede’s release in 1980 became